Experience

Building & Scaling Deep Tech.

CoFounder & CEO

April 2024 — March 2026

Nu Kraken

Explored software platform opportunities in the autostereoscopic display space. Defined strategy, business development, and technology direction while validating market needs for developer tools that enable "build once, run anywhere" compatibility across 3D display hardware.

  • Defined product vision and technical roadmap for a developer-first software platform targeting fragmented 3D display ecosystem.
  • Built and maintained relationships with potential enterprise partners and early adopters.
  • Conducted market research and technical feasibility analysis to validate product-market fit autostereoscopic displays.
  • Maintained hands-on technical depth through Python/React/Next.js prototyping while managing business operations.

Director of Plugins

September 2023 — March 2024

Leia Inc.

Managed a distributed team of 10 developers and artists across the United States and Netherlands. Led third-party developer support and ecosystem growth for Leia's 3D display platform.

  • Managed cross-functional team across two continents, ensuring alignment on priorities and deliverables.
  • Oversaw third-party developer support program, helping external teams integrate with Leia's display technology.
  • Streamlined plugin development processes across Unity and Unreal Engine ecosystems.
  • Established clear success metrics for developer adoption and satisfaction.

Vice President of Applications

July 2022 — September 2023

Dimenco

Worked alongside the CCO to create and execute strategic roadmaps for applications and third-party developer tools. Managed a team of 10 while overseeing in-house demo development and partner support.

  • Collaborated with CCO to define and implement strategic roadmap for applications and developer tools.
  • Led team of 10 engineers and creatives responsible for internal demos and partner-facing applications.
  • Directed third-party developer support program, ensuring partners could successfully build on Dimenco's platform.
  • Aligned product development with business goals to accelerate market adoption.

Senior Director of Applications

May 2020 — July 2022

Dimenco

Led Unity and Unreal Engine plugin development and VR support initiatives. Responsible for third-party developer support and internal demo development.

  • Owned development of Unity and Unreal Engine plugins, enabling thousands of developers to build for Dimenco displays.
  • Expanded VR support capabilities, bridging immersive content creation with autostereoscopic displays.
  • Managed third-party developer ecosystem, providing technical guidance and reducing integration friction.
  • Directed in-house demo development to showcase platform capabilities to enterprise clients.

Head of Visualization

June 2019 — May 2020

Dimenco

Transitioned from R&D to software development leadership. Managed in-house demo development and visualization initiatives.

  • Led transition from optical R&D to software-focused development team.
  • Directed in-house demo development to demonstrate product capabilities to clients and partners.
  • Established processes for rapid prototyping and visualization deliverables.
  • Bridged technical depth from optics background to software application layer.

Head of Optics

October 2018 — June 2019

Dimenco

Led optical film design and characterization. Managed prototype development and custom display projects while serving as project leader for client-facing deliverables.

  • Designed and characterized optical films for autostereoscopic displays, ensuring performance targets.
  • Led calibration processes for displays to maintain consistent visual quality.
  • Managed prototype development and custom display builds for strategic clients.
  • Served as project leader, coordinating cross-functional teams to deliver complex hardware projects.

Optical Scientist

October 2016 — October 2018

Dimenco

Designed and characterized optical films for autostereoscopic displays. Contributed to foundational R&D that enabled next-generation 3D display products.

  • Designed optical film architectures that improved display performance and manufacturability.
  • Conducted detailed characterization and validation of optical properties.
  • Contributed intellectual property and technical expertise to core display technology.
  • Collaborated with manufacturing partners to transition designs from lab to production.

Education

PhD in Microelectronics

University College Cork, 2017

Licentiate in Physics

University of Oviedo, 2008

Executive / Leadership

Strategy & Leadership

Immersive Technology Strategy | Product Roadmaps & Execution | C-level Collaboration | Team Growth

Ecosystem & Developer Relations

Developer Tools & SDKs | Third-party Developer Support | Unity / Unreal Ecosystem | Partner Enablement

Product & Execution

R&D to Product Translation | Applications & Demos | Portfolio Management | Go-to-market Alignment

Technical Stack

PythonJupyterNext.jsReactJavaScriptTypeScriptUnreal EngineWebXRThree.jsDaVinci Resolve
Madrid, Spain cityscape
Global presence

Located in Madrid, Spain

Working worldwide